Tested at Every Size
Concepts are checked at favicon scale before they are presented, not after you have chosen one.
A logo has to survive a favicon, an app icon, an embroidered shirt and a signature at the bottom of an email. Most concepts that look impressive in a presentation fail at least one of those. We design marks that hold up everywhere they will actually appear — and if you need the full system around it, that is brand identity.
Most logo problems are not aesthetic. They are practical — a mark that only works in one color, at one size, on one background.
Concepts are checked at favicon scale before they are presented, not after you have chosen one.
Vector masters, raster exports, single-color versions, light and dark variants, favicons and app icons.
We design for the places it will actually appear rather than for a presentation mockup.
Each direction comes with why it exists, so you can judge it on fit rather than on taste alone.
You get the source files and the rights. No ongoing dependency on us to use your own mark.
A logo is judged in conditions nobody sees during the design review. These are the tests every mark goes through before it is presented.
These are design checks. We make no claim about recall, recognition or commercial effect — those would be figures we cannot show you the source of. Trademark clearance is a legal matter and needs a professional search.
Four practical tests. A mark that fails any one of them will cause problems for years, regardless of how good it looks in the presentation.
Start a Project →Still readable as a favicon or app icon.
Survives a fax, an engraving, a single-color print.
Not interchangeable with three competitors.
Adapts to square, horizontal and stacked placements.
Concepts, refinement and a complete file set you can actually use.
What the business does, who it competes with, and where the mark will appear. Short, but it prevents designing something that cannot be used.
What the category already looks like, so the mark is distinguishable rather than another variation on the same visual convention.
Multiple distinct directions with the reasoning behind each — not one idea presented three times in different colors.
The chosen direction developed properly through rounds of revision, including the small optical adjustments that separate finished from nearly finished.
Primary, stacked, horizontal, icon-only and single-color versions, because you will need all of them within the first month.
Vector masters (SVG, EPS, AI), raster exports at required sizes, favicon and app icon files, in both light and dark variants.
Clear spacing, minimum sizes, background rules and what not to do — enough that whoever uses the logo next does not misuse it.
Source files and ownership handed over. The mark is yours to use and modify without coming back to us.
A logo is one component of a brand. Palette, typography, voice and application guidelines are the [brand identity](/services/logo-branding/) work that surrounds it.
The places a logo has to work decide what it can be. A mark designed only for a website is a mark that will fail somewhere else.
App icons, favicons, avatars and dark interfaces. Small and square is the constraint that matters most.
Packaging, embossing, moulding and small print. Single-color reproduction is not optional.
Read at distance and at speed. Simplicity beats detail, and the stacked lockup does most of the work.
Thread cannot render fine detail or subtle gradients. The mark has to survive being simplified.
Letterheads, reports and forms, often printed in black on ordinary paper by whoever needs a copy.
Placed beside other logos at a size you do not control, in a shape you did not choose.
Understand the constraints, explore properly, then refine one direction rather than half-finishing several.
What the business is, who it is for, and every place the mark has to work — signage, apps, merchandise, documents. Constraints discovered late are expensive.
Genuinely different directions, developed far enough to be judged fairly. Every concept is checked in black and white and at small size before it is shown.
One direction chosen and developed properly through revision rounds, including the optical corrections that are invisible until they are missing.
All the versions and formats the business will actually need, generated from a single refined master.
Complete file package, usage guidance and rights transfer, handed over in a form your team can use immediately.
A logo alone solves a narrower problem than most people expect. It is worth knowing which problem you have.
Nothing exists yet and you need something workable across every surface from the first day.
Designed before phones, apps or dark mode, and now redrawn slightly differently by everyone who needs it.
The only version is a JPEG someone exported years ago, and every use is a slightly worse copy of it.
A new offering that needs to sit alongside the parent brand without competing with it.
If the problem is that nobody understands what you do, that is brand strategy and no mark will fix it.
The questions worth asking before commissioning a logo, including whether a logo is the thing you actually need.
A logo is one mark. A brand identity is the whole system it lives inside — palette, typography, layout rules, imagery style, voice and the guidelines that keep them consistent.
This distinction is worth understanding before you commission anything, because they are different purchases at different scales. A logo project produces a mark and its variants. An identity project produces everything needed to make a website, a document, a social post and a business card all recognizably belong to the same company.
A logo on its own is genuinely enough for many businesses, particularly early on. What causes trouble is expecting a logo project to deliver identity outcomes — commissioning a mark and then wondering why the website still does not feel coherent.
Usually because they were designed for a context that changed, or designed for one context only. The most common version is a mark designed for print or a website header that later has to be an app icon, and cannot be.
Detail is the recurring culprit. A mark with fine lines, layered gradients or a wordmark integrated into an illustration will look excellent at large sizes and become an indistinct smudge at 32 pixels. If it cannot be reduced to a clean icon, every small placement becomes a compromise.
The other cause is following a visual trend too closely. Marks that adopt whatever styling was fashionable in a given year date precisely as fast as that style does. Simpler, more structural marks tend to survive because there is less about them to go out of fashion.
Fewer, developed further, is better than many presented shallowly. Three genuinely different and properly developed directions beat ten variations that are mostly the same idea in different colors.
A large number of initial concepts sounds like better value and usually is not. It means each one received less thought, and it makes the decision harder — clients presented with ten options tend to pick by preference rather than by fit, and often ask to combine elements from several, which rarely improves any of them.
What matters more than concept count is how many rounds of refinement the chosen direction gets. That is where a promising idea becomes a finished mark, and it is the part most often cut when a project is priced on concept volume.
Vector masters plus every raster export you will realistically need — and the vector files are the important part, because everything else can be regenerated from them.
A complete handover includes vector formats (SVG, EPS and the editable source), raster exports at the sizes your website and platforms require, favicon and app icon files, single-color versions in both black and white, and variants for light and dark backgrounds.
The single most common gap is receiving only PNGs. It means you cannot scale the mark for signage, cannot generate a new size cleanly, and have to go back to the designer for changes that should take minutes. Insist on vector source files and confirm the rights transfer in writing, whoever designs it.
Restraint at the small end, decided at the start rather than discovered at delivery. A mark that only works large has been designed for the presentation rather than for use.
The practical constraint is that fine detail disappears. Thin strokes fill in when printed and vanish on screen; enclosed counters close up; two shapes that read as separate at large sizes merge at small ones. Designing while checking at favicon size prevents all of it.
The usual answer is a system rather than one drawing. A full lockup with the name for wide placements, a compact stacked version for narrow ones, and a symbol alone for the smallest — each drawn deliberately rather than scaled down and hoped for.
The symbol-alone version needs the most honesty. It only works if the business is recognizable without its name, which most are not initially. Until then it belongs in places where context supplies the name, and the full lockup does the work everywhere else.
Few, developed properly, rather than many presented thinly. A page of twenty options is a way of transferring the decision to the client rather than making it.
Two or three genuinely different directions, each explored far enough to be judged, is more useful than a wall of variations. Each should represent a real strategic choice — a different argument about what the business is — not the same idea in three typefaces.
Each direction needs to be shown in use. A mark on a white slide tells you very little; the same mark on a sign, an app icon, a business card and a dark website tells you whether it works. Approving something that has only been seen in isolation is how logos get approved and then quietly redrawn.
Revisions should refine rather than restart. A brief that produces three directions and then requests three more is usually a brief that was never settled, and the fix is upstream — in the strategy — rather than in more drawing.
Vector masters first, because everything else can be produced from them and they can be produced from nothing else.
That means editable vector files in the standard interchange formats, with the type converted to outlines so the mark renders correctly on a machine without your font licensed.
Then the raster exports each context needs at the sizes it needs — favicon sizes, app icon sizes, social profile dimensions, and transparent versions for placing on color. Providing these prevents someone in your team exporting their own at the wrong dimensions, which is how inconsistency starts.
And color specifications in every system you will use: screen values, print values and, where relevant, a spot color. A brand blue that differs between the website and the printed brochure is nearly always a missing specification rather than a printing error.
Because the contexts changed and the mark did not. Most logos that feel dated were designed correctly for a world with different constraints.
The clearest example is small-screen use. A mark designed when the smallest reproduction was a business card now has to work as a 32-pixel favicon and a circular avatar, and detail that was appropriate then is illegible now.
Dark interfaces are the more recent version of the same problem. A logo designed only for white backgrounds needs a redraw, an outline version or a container — and if none was provided, everyone improvises their own.
The other cause is drift. Without a master file and clear rules, each use is copied from the last, and after a few years several slightly different versions are in circulation with nobody sure which is correct. That is a governance problem more than a design one, and it is what brand identity work exists to prevent.
In use, at real sizes, on the surfaces it will actually appear on — never as a large mark centered on a white slide.
The reason is that a logo approved in isolation is being judged on the wrong criteria. What matters is whether it works as a favicon, on a sign, on a dark website and beside competitors, and none of that is visible at presentation size on white.
The presentation should therefore include the awkward cases deliberately: the smallest size it will be used at, a single-color version, reversed out of a dark background, and placed on a photograph.
It also helps to present fewer options in more depth. A wall of variations transfers the decision to the client without giving them the information to make it, and the version chosen that way frequently fails a test nobody ran.
And approval should involve whoever will apply it afterwards. A mark approved by leadership and handed to a team who find it unusable in half their contexts is a common and avoidable outcome.







Designing a custom logo mark and the full set of variants and file formats a business needs — primary, stacked, horizontal, icon-only and single-color versions, plus vector masters, raster exports and usage guidance.
A logo is one mark. Branding is the system around it — palette, typography, imagery, voice and guidelines. Many businesses genuinely only need a logo, particularly early on. Expecting a logo project to produce identity-level consistency is where expectations go wrong.
Vector masters (SVG, EPS and editable source), raster exports at the sizes you need, favicon and app icon files, single-color versions, and light and dark variants. Vector files are the essential part — everything else can be regenerated from them.
Yes. Full rights and source files transfer to you on completion. You should never need to come back to the designer to use, resize or modify your own mark.
A small number of genuinely different directions, each developed far enough to judge fairly, rather than a large number of shallow variations. What matters more is how many refinement rounds the chosen direction receives.
Yes. Sometimes the right answer is a refinement rather than a replacement — fixing legibility at small sizes, building the missing variants, or modernizing without discarding recognition you have already built. We will tell you which we think it needs.
It depends on scope and how quickly feedback arrives. Feedback speed is usually what determines the timeline. We agree a schedule at the start of the project.
It depends on scope — number of concepts, refinement rounds, variants and whether identity work is included. Pricing is agreed per project and no figures are published here, because none have been set.
It is strongly worth doing before you commit to a mark, and it is a legal service rather than a design one. We will flag obvious similarity to existing marks in your category, but that is not a substitute for a proper search by someone qualified to do it.
Still deciding if logo design services is right for you?
Talk to UsLogo presentations are a genuinely misleading format. A mark shown large, centered, on a clean background, next to a photograph of a building it will never appear on — almost anything looks good under those conditions.
The trouble arrives afterwards, in the places nobody mocked up. The browser tab. The app icon. The single-color stamp on a shipping box. The tiny version beside a name in a messaging app. A mark that was never tested at those sizes fails at them, and the business ends up quietly maintaining two logos: the real one and the one that actually fits.
So we check first. Every concept gets viewed at favicon scale, in black and white, on a dark background, before it is ever presented. Some promising ideas do not survive that, which is exactly the point — it is much cheaper to lose a concept in week two than to discover the problem after it is on the signage.
What comes out the other side is less dramatic to present and considerably easier to live with.
Tell us what the business does and where the logo will appear. We will tell you what the project needs — and whether a full brand identity would serve you better.
